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Science Fiction and Fantasy Audio Book Reviews
Science fiction and fantasy audiobooks provide us all with a window into worlds of wonder and imagination. Authors such as J. R. R. Tolkien, Frank Herbert, Orson Scott Card, Robert Jordan, Terry Pratchett, Arthur C. Clarke & J. K. Rowling to name just a few have crafted audio book titles that thoroughly captivate listeners. Whether it's a downloadable audiobook or an audio book on CD at Audiobook Update we are glad to bring you the latest fantasy and sci-fi audiobook reviews.
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In this Hugo-nominated novel, Neanderthal physicist Ponder Boddit brings Canadian geneticist Mary Vaughan back to his world to explore the near-utopian civilization of the Neanderthals. Boddit serves as a Candide figure, the naive visitor whose ignorance about our society makes him a perfect tool to analyze human tendencies toward violence, over-population, and environmental degradation. The Neanderthals have developed a highly artistic, ethical, and scientific culture without ever inventing farming - they're still hunters and gatherers - and this allows the author to make some interesting and generally unrecognized points about the downside of the discovery of agriculture. BONUS AUDIO: Author Robert J. Sawyer explains why one particular chapter of Humans is his very favorite.
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Neanderthals have developed a radically different civilization on a parallel Earth. A Neanderthal physicist, Ponter Boddit, accidentally passes from his universe into a Canadian underground research facility. Fortunately, a team of human scientists, including expert paleo-anthropologist Mary Vaughan, promptly identifies and warmly receives Ponter. Solving the language problem and much else is a mini-computer, called a Companion, implanted in the brain of every Neanderthal. A computerized guardian spirit, however, doesn't eliminate cross-cultural confusion; permanent male-female sexuality, rape, and overpopulation are all alien to Ponter. Nor can it help his housemate and fellow scientist back in his world, Adikor Huld, when the authorities charge Adikor with his murder. BONUS AUDIO: Author Robert J. Sawyer explains why Ponter Boddit is his favorite among all the characters he's created.
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In Red Mars, Kim Stanley Robinson imagined a near future in which humankind established the first colonies on Mars and began to make the planet inhabitable for humans. In this stunning sequel to that Nebula Award-winning novel, Robinson takes the colonization of Mars to a new generation, with a new set of problems and concerns. The initial Martian pioneers had fierce disagreements about how the planet should be used by humans. This led to a war that threatened the lives of billions of people on both Mars and Earth. Now, the second generation of settlers continues the struggle to survive the hostile yet strangely beautiful environment of the red planet. Their decisions and actions will ultimately determine whether Mars will simply be a sanctuary for scientists, a source of raw materials for Earth, or something much more. Richard Ferrone's robust narration of this thrilling, timeless tale captures the fascinating diversity of Robinson's compelling characters, taking listeners to the farthest frontier of humanity's struggle to survive.
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The epic, multimillion-selling science-fiction series continues! The second Dune installment explores new developments on the planet Arrakis, with its intricate social order and strange, threatening environment. Dune Messiah picks up the story of the man known as Muad'Dib, heir to a power unimaginable, bringing to fruition an ambition of unparalleled scale: the centuries-old scheme to create a superbeing who reigns not in the heavens but among men. But the question is: DO all paths of glory lead to the grave?
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In this Hugo-nominated novel, an alien walks into a museum and asks if he can see a paleontologist. But the arachnid ET hasn't come aboard a rowboat with the Pope and Stephen Hawking (although His Holiness does request an audience later). Landing at the Royal Ontario Museum in Toronto, the spacefarer, Hollus, asks to compare notes on mass extinctions with resident dino-scientist Thomas Jericho. A shocked Jericho finds that not only does life exist on other planets, but that every civilization in the galaxy has experienced extinction events at precisely the same time. Armed with that disconcerting information (and a little help from a grand unifying theory), the alien informs Jericho, almost dismissively, that the primary goal of modern science is to discover why God has behaved as he has and to determine his methods. BONUS AUDIO: Author Robert J. Sawyer explains how the creationism vs. evolution debate informed the writing of Calculating God.
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Outnumbered by the superior forces and firepower of the Syndicate Worlds, the Alliance fleet continues its dangerous retreat across the enemy star system. Led by the legendary Captain John "Black Jack" Geary, who returned to the fleet after a hundred-year suspended animation, the Alliance is desperately trying to return home with its captured prize: the key to the Syndic hypernet, and the key to victory. Geary is convinced that the Syndics are planning to ambush the fleet and finish it off once and for all. Realizing the fleet's best (and only) chance is to do the unexpected, Geary takes the offensive and orders the fleet to the Sancere system. There, a multitude of possible routes home give the Alliance fleet a better chance of avoiding their pursuers - and an attack on the Sancere shipbuilding facilities could decimate the Syndic war effort. Weary from endless combat, the officers and crew of the Alliance fleet can't see the sense in charging deeper into enemy territory - prompting a mutiny that divides them and leaves Geary with higher odds against him than ever before. BONUS AUDIO: Author Jack Campbell describes how he brought real-world physics to the Lost Fleet series.
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The Alliance has been fighting the Syndics for a century, and losing badly. Now its fleet is crippled and stranded in enemy territory. Their only hope is a man who has emerged from a century-long hibernation to find he has been heroically idealized beyond belief. Captain John "Black Jack" Geary's legendary exploits are known to every schoolchild. Revered for his heroic "last stand" in the early days of the war, he was presumed dead. But a century later, Geary miraculously returns from survival hibernation and reluctantly takes command of the Alliance fleet as it faces annihilation by the Syndics. Appalled by the hero-worship around him, Geary is nevertheless a man who will do his duty. And he knows that bringing the stolen Syndic hypernet key safely home is the Alliance's one chance to win the war. But to do that, Geary will have to live up to the impossibly heroic "Black Jack" legend. BONUS AUDIO: Author Jack Campbell explains how the legend of King Arthur, the Greek historian Xenophon, and other writings influenced the Lost Fleet series.
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The Alliance has been fighting a losing battle against the Syndicate Worlds for over a century. Now, Captain John "Black Jack" Geary, who returned to the fleet after a hundred-year suspended animation, must keep the Alliance one step ahead of its merciless foe. After a series of deadly engagements, the Alliance fleet is severely damaged and its arsenal is running low. Forced to halt in the Baldur Star System to raid the Syndic mines for raw materials, Geary is anxious to get moving again. But what should the fleet's next move be? The Syndics are starting to catch on to Geary's tactics, and as the Alliance ships jump from system to system, it's getting harder to keep one step ahead. What's more, Geary has started to piece fragments of intelligence together into a highly disturbing picture: the Syndics have been keeping the existence of another potential player in the war a secret - and this unknown power may have the means to annihilate the human race. BONUS AUDIO: Author Jack Campbell explains how his own background in the military shaped the Lost Fleet series.
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Meet Shaman Bond, aka Eddie Drood, scion of the ancient Drood family. He is devoted to protecting humanity from the forces of darkness. Protected by the secret weapon received at birth by all members of the Drood family - a magical gold torc (i.e., a neck ring) that turns into a suit of nearly impervious golden armor - Eddie faces arcane dangers with healthy doses of wry self-confidence and sarcasm. Then the family matriarch sends him on a mission that turns out to be a deadly setup. Declared a rogue, Eddie teams up with short-tempered witch Molly Metcalf to find out why he's been betrayed.
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The Seanchan invasion force is in possession of Ebou Dar. Nynaeve, Elayne, and Aviendha head for Caemlyn and Elayne's rightful throne, but on the way they discover an enemy much worse than the Seanchan. In Illian, Rand vows the Seanchan back as he did once before while in Ghealdan, Perrin faces the intrigues of Whitecloaks, Seanchan invaders, the scattered Shaido Aiel, and the Prophet himselg. Meanwhile, the rebel, Aes Sedai, under their young Amyrlin, Egwene al'Vere, face an army that intends to keep them away from the White Tower. But Egwene is determined to unseat the usurper Elaida and reunite the Aes Sedai. She does not understand the price that others, and she herself, will pay. What was, what will be, and what is, may yet fall under the Shadow. Let the Dragon ride again on the winds of time.
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